In our previous article on the Magic Media game development outsourcing pipeline, we walked through how our workflow is set up and how strong, steady communication helps us deliver results our clients can trust.
Read our working with Magic Media game development outsourcing blog
In this part, we get into the work that powers our game development outsourcing services. We talked with our teams and producers about what helps us stand out. From our internal quality checks and communication habits to our market research and project team setup, everything is built to meet and beat client expectations.
In this part, we get into the work that powers our game development outsourcing services. We talked with our teams and producers about what helps us stand out. From our internal quality checks and communication habits to our market research and project team setup, everything is built to meet and beat client expectations.
In this part, we get into the work that powers our game development outsourcing services. We talked with our teams and producers about what helps us stand out. From our internal quality checks and communication habits to our market research and project team setup, everything is built to meet and beat client expectations.
Magic Media’s Internal Quality Processes for Outsourcing Services
Delivering solid, stable work comes down to two main things. Every asset and task goes through a full gate process where team members sign off before anything moves forward. Each step in the chain, from the individual contributor to seniors, leads, project leads, and creative directors, adds their own checks. This keeps quality high and consistent.
The same approach carries through to milestones and the wider project flow. Our team keeps the gate process active at every stage, making sure the final delivery holds up. The scale of our team also helps us match the right people to each project, especially those with experience in specific engines, tech, or client needs.
This is helped a lot by the size and scale of our team, which means we can tailor our team to those more suitable for projects. Those members who have experience with specific clients, needs, engines, or technologies.
Additionally, we of course have our own dedicated QA team who are delivering their own specific QA expertize. We layer checks on all elements of our work to ensure what reaches our client is only of the highest quality.
Bespoke Teams for Video Game Outsourcing
We mentioned the size of our team offers a level of selection afforded to our clients. You don’t just get an expert in game development, you get a Unity Engine specialist or an Unreal Engine specialist. An expert in the methods of your required outsourcing service and specifically an expert in your chosen genre, engine, coding language, aesthetic, and more.
This tailored approach to team building means a team fit for your project. Not just technically but also in the team’s individual interests and passions. We don’t just bring quality and expertize, we bring enthusiasm and dedication!
Standing out in Game Outsourcing Services
As explained by our bespoke team creation, we have the size and international presence to provide a vast array of experienced developers, artists, VFX engineers, and much more. This level means our team are always at the forefront of what is being developed, new methodologies and technologies that are evolving with the industry.
We also like to make the client a part of our outsourcing process. We think through constant communication, the client can see their vision is being upheld by our leads and directors. It’s an iterative process, game development is all about experimentation and trying new approaches. Flexible and agile are two clear descriptions of our team at any stage of game development. And, as our teams jump between projects, they only grow in experience and are able to deploy their talent to an even wider set of genres and styles.
Communication and Organization
We sound like a broken record when it comes to communication with the client but we emphasize it simply because it’s true!
Our entire team checks in once a day for a short daily where we see updates on individual aspects of the project. Each individual team would then have their own check-ins as well, ensuring that all is operating as intended.
Once a week, our project leads would meet up to check on the big picture, see that we are meeting our milestones and our quality guidelines. And lastly, we meet with our client at least once a week. This is just for a check-in and an update and can happen more frequently if needed. Additionally, we often have special meetings with the client with specific team members or groups for more direct and pinpoint updates.
The project manager would also be in regular contact with the client, providing updates and addressing queries or concerns they might have. This contact is important as well to make sure the project is still on point with the client’s expectations.
Video Game Market Research and Trends
Certain elements of our team would spend roughly 25% of their time in “Leads” which is all about growing our contacts, clients, and team. It’s also about growing our knowledge and understanding of current trends and how the games’ industry is operating.
Without this kind of attention, we wouldn’t be able to stay at the head of the video game outsourcing industry. Understanding latest trends and why players and developers are looking for these evolving genres, game types, or experiences is key to delivering high quality results.
All of these elements come together to provide our clients with a space where they are heard and their game development dreams are brought into reality.
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