SVP Technical Operations, Magic Media
Tim De Wachter is SVP Technical Operations at Magic Media, an international games and entertainment group whose studios cover game development, co-development, art, VFX and animation. With a background in game security and scalable systems, he focuses on the technical decisions that shape a project, from engine and platform choice to how a game holds up after launch. On the Magic Media blog, Tim writes about game porting from planning to certification QA, bringing PC and console games to mobile, co-development and full-cycle production, Unity versus Unreal Engine, console and PC development, live service games, real-time VFX, and where AI is and isn't helping studios in 2026.
Areas of expertise
- Game porting (planning, PC/console to mobile, certification QA)
- Game co-development and full-cycle production
- Game engines (Unity, Unreal Engine 5)
- Console, PC and mobile development, live service games and live ops
- Real-time VFX and AI in game development; game security and load testing