Sculpting and Texturing Artist – Feature Film Set Extension

Department: TV/Film
Location: Anywhere (Remote)
Duration: Full Time

Magic Media is a pioneering media, entertainment, and tech group powered by creativity and innovation. We have a physical presence in 14 countries and expertise in the areas of art, animation, cybersecurity, game development, software development, VFX, and video production amongst others. We work with leading developers and publishers within the games and tech industry, providing support and solutions designed around individual needs and carried out by global experts.

We have an exciting VFX task to model a rock for a 3D set extension in a feature film. The goal is to recreate the unique structure of the practical rocks from the set to seamlessly blend them into the film’s environment. 

We are seeking a skilled Sculpting and Texturing Artist to join our team and contribute to this project. As a Sculpting and Texturing Artist, you will play a pivotal role in recreating the natural look and texture of practical rocks, ensuring they seamlessly integrate into the film’s environment.

What you will do:

Your Profile:

We offer: 

To apply, please submit your resume, portfolio showcasing your sculpting and texturing work, and a cover letter detailing your relevant experience and why you’re an ideal fit for the Sculpting and Texturing Artist role for this feature film project. 

At Magic Media, our passion lies in gaming. Our vision is to create and deliver engaging and interesting games for our clients. We can deliver this high-quality work on any platform, whether it be on a console, PC, or mobile. We know that reputation and results go hand-in-hand. Therefore, we work hard to find experts and talented creators to deliver the best results.

If you do not meet all the requirements, but believe you’d still be a great fit for the role, don’t worry! We’d still love to hear from you, please get in touch!


    Accepted CV formats are DOC, PDF